

Walking around the current Panda cities might be interesting, but they are pretty small and dense. Most of the old content is incredibly boring, with a very low level of detail and lots of reuse and repetition. Rambowjo Posts: May This is interesting for new players, since WoW has a lot of great visuals and atmosphere coming into the game, but as a WoW veteran, exploring it with the Rift is probably pretty uninteresting. MrGeddings Posts: May edited April in General. Click here to go to the Developer Forums. Let us know what you think of the new update and what GTA V fees like in VR in the comments below.įull disclosure: Road to VR has an affiliate agreement with vorpX.New to the forums? Click here to read the "How To" Guide. Please note – if you already own vorpX you should receive the latest version automatically upon starting the control application. Crysis: Profile wasn’t loaded for 64bit version.Grand Theft Auto V loops forever at “Initializing”.Max Payne 3 (DX11) loops forever at “Initializing”.COW: AW black screen when game starts (post 0.7.5 regression).FSX black screen (post 0.7.5 regression).EdgePeek now has ambience background per default, can be switched back to black.The full update notes are below, but note that GTA V does have 3D support in super-fast ‘Z3D’ mode.

Now you can don your Oculus Rift, fire up vorpX, load up GTA V, enable the PC enhanced first person mode and voila, you’re dropped into the shoes of your favourite gangster as he careers around the beautiful city of San Andreas being generally pretty unpleasant. Pretty fast work I’m sure you’ll agree, but the team behind VorpX have just added a working profile for the much anticipated (and much delayed) PC version of GTA V, the gaming mega-franchise from Rockstar games. VorpX, the VR driver that adds Oculus Rift support to your old games has just added support for Rockstar’s GTA V just hours after the game’s PC release.
